Polka! Color Changer
Imagine you have a Polka! file with a lot of tiles and now you need to change the palette order of the colors for some reason (typically you want to use multicolor sprites in screen 4). Until now, the only way to do that was to change manually the colors on all the tiles. Now you can use Polka! Color Changer.
Dutch readers, especially those who lack early issues of MSX Computer Magazine in their collection, will be delighted to know that some of the really old issues have finally been put online. This is a fairly large project, so it's not complete yet. It's not just about scanning the lot, it's also about acquiring permission to publish these old articles. Not every author has been found yet.
The Finnish MSX demo group Dromedaar Vision have just launched a new website where their creations can be found. Currently, there is only one demo available for download: a polished version of Juskaa Panassa.
Imagine for a moment that you're a game designer, working for Konami around 1987. You get the assignment to design a tough platform game that should keep gamers busy for quite a few days. You've succeeded, and The Maze of Galious hits the shelves.
VeejingSX 0.7b
Only recently we reported about MSXdev'10 entry QBIQS finding its way to substantial life through the MSX Cartridge Shop.
From the well-known Karoshi forums, a new MSX developer emerged. This Ecaliusx, originally hailing from the ZX Spectrum scene, spent his vacation creating a new game called "Asteroid Wars" as a means of learning how to program for MSX.
It is not a secret that, since the foundation of the company, RELEVO Videogames have always playing around with the idea of developing a new game based on Malaika character, created by Jon Cortázar for the MSX game Malaika Prehistoric Quest (Karoshi Corporation, 2006).
Sunrise update
Lately, the Sunrise website has been updated with the following news:
1. Denyonet release date: July 1st; reservation recommended
2. CF-Interface has become available again
3. The Lost World game manual added