Yeah,i am experiencing the same problem,
i changed the instruction @Memory adress #6b57 LD BC,#0014 to LD BC,#003F
it now puts the Blue guy in the right place but introduces a |: 'Ghost srprite' LOL
You can change the .DSK with a HEX editor by searching for
14 00 36 00 23 0B 79 B0 (you'll find it 2 time)
and change it to
3F 00 36 00 23 0B 79 B0
In the end the problem was just uninitialized variable... Now I made it to clear 3 more memory addresses and it seems to fix the error.
The game is hard as hell, so I only tested to first place where the fault happens, but it should fix the rest as well. :)
The game is hard as hell, so I only tested to first place where the fault happens, but it should fix the rest as well.
Are we still talking about Nyancle Racing? Hard?
Are we still talking about Nyancle Racing? Hard?
On 2nd stage already most of the road is missing and the balloon & birds want to drop you from sky. The jump length is very hard to control, so yes... Although it looks cute and child friendly, I've newer managed to get very far with it. Without cheats I believe I've few times managed to get to stage 3.
Are we still talking about Nyancle Racing? Hard?
On 2nd stage already most of the road is missing and the balloon & birds want to drop you from sky. The jump length is very hard to control, so yes... Although it looks cute and child friendly, I've newer managed to get very far with it. Without cheats I believe I've few times managed to get to stage 3.
You can 'brake' the jump length with the [GRAPH] (or fire button B), so you can land when you want. If you'd already found that out, then, yes, it does take some timing.
Also, you're supposed to do really well on the easy 1st stage; get at least 2 or 3 upgrades on every aspect of your hovercraft. It will make the next stages a lot easier, and then you can beat the game without losing once.
There's some learning by error involved, but then, you'll do fine.
Famicle Parodic 2 is another one from their library that looks cute, seems hard, but is really easy when you figure out what the game is trying to pull on you.
Quinpl or the first FamiParo, though? Sadistically hard. This game, I would rate rather easy, though.
You can 'brake' the jump length with the [GRAPH] (or fire button B), so you can land when you want. If you'd already found that out, then, yes, it does take some timing.
Right... That was a good tip. I was trying to push down-key without much luck.
BTW I updated This patch so that now also the item-count problem is fixed. That was a bit challenging to make fit as the original print routine was clearly not completed "planned feature" and so they also had not included the number conversion routine... but I managed to carve enough space there.
Thanks for the fix guys! I didn't know you could force-land. I would like to play it with joypad. Has anyone done this patch yet?
I found several versions with the following crc32s.
- crc32=F86CE067 version that seems the right version.
- crc32=B99D78EF version is a bad dump.
- crc32=4FF8B046 version doesn't work. Only one byte differs from the "right version". Is it an uncracked version?
- crc32=2009827C version is the version cracked by The Boss.
- crc32=764FBC25 version is the version cracked by The Boss partially translated.
This patch is for which version?
I found several versions with the following crc32s.
- crc32=F86CE067 version that seems the right version.
- crc32=B99D78EF version is a bad dump.
- crc32=4FF8B046 version doesn't work. Only one byte differs from the "right version". Is it an uncracked version?
- crc32=2009827C version is the version cracked by The Boss.
- crc32=764FBC25 version is the version cracked by The Boss partially translated.
This patch is for which version?
Yes, those are the versions that I know as well... The parts that are patched are identical in all of them, so any version should do.
I was mistaken. The game is playable with a joystick.
I've added the patched versions to the archive