Andrea Rossetti wrote a short guide to build a 16KB ROM for MSX with the "SDCC" C compiler. The entire game source code (C language and some Z80 machine code) is also available to experiment with changes, or to use it as a base for different projects. The tutorial and source code can be found here under the "MSX Software" section.

Relevant link: I.N.E.R.T.I.A. howto and source

コメント (4)

By snout

Ascended (15187)

snout さんの画像

27-02-2007, 17:01

great! these kind of tutorials are really useful for novice MSX developers!

By andrear1979

Expert (98)

andrear1979 さんの画像

27-02-2007, 18:10

Thanks Snout, hope to be of any help for someone. Warning: source code has *no comments* and is NOT an example of good programming style, but at least compiles... I need from someone feedback like "ok I could really compile it". Thanks in advance friends,


By dvik

Prophet (2200)

dvik さんの画像

14-03-2007, 07:51

Great tutorial! I haven't tried it yet but I will and I'll let you know how it went.

By andrear1979

Expert (98)

andrear1979 さんの画像

17-02-2015, 00:00

Nishi ...eight years later... Nishi

Recent SDCC versions were refusing to compile I.N.E.R.T.I.A., mainly because of minor syntax changes, like _asm ... _endasm vs _asm ... _endasm. I updated the sources and re-edited a bit the manual, please visit the I.N.E.R.T.I.A. page