Great job you guys finding the last W Series Hudson Soft games
You're very welcome. I must give most of the credits to the people sending these files to me, among which an anonymous "MSX Donator" who has sends me files on a regular basis. It's thank to those people the archive is getting more & more complete.
Going on with this long thread about undumped MSX software, I have the impression that we probably don't have a good dump of the ROM of Quicksilva's Boogaboo. Let me explain. There are three versions around, with these SHA sums:
8fe21e5ff12cbd52e379bfc1feaf9f560289ba42 Booga-Boo - Indescomp (1986) [4145].rom
2a91ccc4a8085a9acd195bf1a264deaf2db329b0 Booga-Boo - Indescomp (1986) [5714].rom
fd5dd1d16c46eba134910b5e9550656ba9a1fd82 BOOGABOO.ROM
(and another which was made by me from the CAS, about 20 years ago).
The two first have at least one character wrong in the map, so clearly they don't correspond to an original dump. I had the original cartridge from Indescomp as a child, and I don't remember any weird thing in the map. I'm sure about that.
In this two, SP is set to 0xF380, which is a good thing to avoid problems in MSX2. But the original CAS version has SP=0xFFFF.
Clearly they're not an original dump, with a mistake in the map and a different initialization of SP.
The other one (fd5dd1d16c46eba134910b5e9550656ba9a1fd82 BOOGABOO.ROM) simply has all the places where SP is initialized overwritten with NOPs, but the map is correct. Is this a fix by Sony/Indescomp when releasing the cartridge, or is it a posterior fix? I really doubt that Sony or Indescomp did it. A way to check is to know if the original cartridge actually worked in an MSX2. The CAS version simply hangs in an MSX2.
In conclusion, I'm not sure we have at all a good dump of this game. Not important to play the game, of course, just for the sake of perfect preservation. If someone has the cartridge (which is really rare, unfortunately), please dump it!
I'm getting back to this, since I've confirmed with two independent sources the dump of the cartridge.
The conclusion is that from all the versions around, the original one is the one with shasum 7ca0ca4b9ca9715fe65427ca47c634103e1f7ca3. The others are modifications to make it work in MSX2, or ROM conversions from tape dumps, some of them with read errors.
Thanks Jordi Morales and Antxiko for the help!
There are more dumps of Booga-Boo:
~/Tape Converted to ROM/Quicksilva (UK):
Booga-Boo (The Flea).rom, sha1=5ceffd3dc9887833e7b5b717650dd956e89803a3
Booga-Boo (The Flea) [a].rom, sha1=2a91ccc4a8085a9acd195bf1a264deaf2db329b0
Booga-Boo (The Flea) [a2].rom, sha1=8fe21e5ff12cbd52e379bfc1feaf9f560289ba42
Booga-Boo (The Flea) [Stack fix].rom, sha1=dc5ae4285294109959151799bf1162754390b583
~/Roms from Spain or Mexico/Sony:
La Pulga - Booga-Boo.rom, sha1=7ca0ca4b9ca9715fe65427ca47c634103e1f7ca3
La Pulga - Booga-Boo [Stack fix].rom, sha1=31b7005f26f291d215cd02d9f85c132f07de28a4
I think only versions with the "Stack fix" work correctly.
There are more dumps of Booga-Boo:
I think only versions with the "Stack fix" work correctly.
Yes, the original overwrites address -1 with the stack and restarts after changing the subslots as a side effect.
Anyway, now we know which is the original version for sure
Hi everyone,
I am happy to share I have successfully dumped a couple of cartridges which AFAIK were not available in rom format.
One of them is Toshiba's T-PLAN and another one is Telematica's LPC (Lenguaje de Programacion en Castellano).
A big thanks go to "El Griego" for lending me the cartridges, and Gabriel aka "Borg" who will be scanning the manuals and hosting them along with pictures on his website. We will be uploading and sharing all of this soon.
Also thanks to Gabriel G. who lend me hardware that allowed me to dump the roms.
If all goes well, we might be able to dump other obscure stuff made by Telematica S.A.
That's some great news. Thank you for the work all of you have put into restoring/preserving this software!