Hi All,
Recently I've been picking up on coding for the MSX again. It's been ages since I did any coding for MSX, but getting back into this is fun.
As a start project I want to do an implementation of Conway's game of life. Since I want it to be fluent I guess assembly is the way to go. I've started some coding and I am getting at least somewhere. But i'm currently struggling with the part where to draw pixels on screen. Basically my idea would be to have a playing field as big as the screen. For that I need to draw the screen pixel by pixel. Looking up information on programming graphics gives me information about sprites and bitmaps. So I'm a little lost:)
Anyone having experience in this? Is this possible to make a fluent (read fairly fast) implementation in your opinion? Any code snippets I could have a look at and learn from regarding putting individual pixels on screen?
Looking forward to your answers!