blueMSX 1.7.0

by mars2000you on 20-09-2004, 09:11
Topic: Emulation

Version 1.7.0 of blueMSX is available! Although it was announced that no new version of the emulator would be released before november 2004, Daniel Vik and his team have decided to release a version with mainly bugfixes and that can be viewed as the required passage to the Turbo-R support in the next version.

By the implementation of the M1 additionnal waiting states, optimization of the VDP emulation and retuning of the Z80, VDP and MSX-AUDIO timings, the emulator comes with more accuracy, stability and performance. Just take a look at the scope part of the Unknown Reality demo, it now works 100% correctly.

Support for patched disk rom is now replaced in all general and special machines by support of the Panasonic TC8566AF floppy drive controller. In the future, other fdc's will also be supported.

Here is a list of the other changes:

  • Added Dir as Dsk feature
  • Added remembering of the position of the main dialogs on the screen
  • Added tools to create new themes for the emulator layout with customisable skins
  • Added real interlace mode (to complement the de-interlaced mode)
  • Improved automatic detection of rom mapper type for roms of 8Kb size
  • Improved colors for screen 8 and for MSX2+ screens
  • Improved dropdown menu for selecting the rom mapper type
  • Improved Moonsound support - thanks to Wouter Vermaelen and the openMSX dev team (these fixes will also be available in the next openMSX release)
  • Simplified menu for SCC/SCC+ (only 2 options in stead of 5)
  • Fixed bugs in MSX-AUDIO and Moonsound emulation
  • Fixed bugs in the MSX2+ horizontal scroll support
  • Fixed different bugs in the VDP emulation
  • Fixed bug in the Super Pierrot mapper (ascii16nf)
  • Fixed bugs in the refreshing of menus
  • Fixed bug when creating blank dsk/cas image via file name requester
  • Fixed bug in the cassette position dialog (files weren't showed properly when custom files checkbox was deselected)
  • Fixed bug in the open file dialog (confusion between slot 1 and slot 2)
  • Fixed bug in the screen capture feature when using zip file with folder structure

Relevant link:blueMSX website

Comments (14)

By ro

Scribe (4920)

ro's picture

20-09-2004, 09:46

- Dir as Disk -> SWEEEEEET Smile

By Latok

msx guru (3928)

Latok's picture

20-09-2004, 10:29

I wonder if that dir must be 720kb max. And if it can contain more files than DOS1 can handle and stuff. VERY interesting feature!

By Latok

msx guru (3928)

Latok's picture

20-09-2004, 10:50

And what happens when you save something in i.e. BASIC? Is it added to the dir?

By BiFi

Enlighted (4348)

BiFi's picture

20-09-2004, 11:00

Download it and try it, I'd say Wink

By Latok

msx guru (3928)

Latok's picture

20-09-2004, 12:08

Already did and indeed, DOS limitations...

By ro

Scribe (4920)

ro's picture

20-09-2004, 14:06

haven't tested or tried it, but DOS limits will be a big bummer.....sight. ahwell, atleast it workst faster than using 3rth party tools (e.g. diskmanager) to complement .dsk files etc. blabla

I wonder which emulator will be the first to just support REAL HD files (pc files) that'll be da bomb

By Latok

msx guru (3928)

Latok's picture

20-09-2004, 14:49

CJS MSX2 emulator, made in 1994 or so Tongue

By tfh

Prophet (3318)

tfh's picture

20-09-2004, 15:03

Idd... Would be nice to be add dirs as a drive to your MSX emulator, without the DOS limitations, but.. BlueMSX is really getting better & better Smile
And I just love their website design!

By Grauw

Ascended (10711)

Grauw's picture

20-09-2004, 16:01

*Grauw looks at the website code*

Nahh... Table table table Smile

But it looks nice, I guess ^_^


By cax

Prophet (3740)

cax's picture

20-09-2004, 16:05

From a technical point of view, I don't think any so-called "DOS limitations" should be avoided. Using "dir as disk" feature also sometimes means mapping direct access on sector level to PC files, and trying to pretend you have more files than MSX floppy can hold (I am talking about Disk BASIC and DOS1 now) or take more space than MSX floppy has may result in a problem in software that cannot work with non-standard floppies.

In other words, if instead of making virtual floppy image from the files in the dir you use BIOS patched at high level or use virtually enlarged disk - this will fail for sure in programs that have low-level I/O.

Correct me if I'm wrong.

By tfh

Prophet (3318)

tfh's picture

20-09-2004, 16:12

@Grauw: I don't care much for the code.. just the endresult Smile (Not always a good way of viewing things, I know! Smile )

I also just noticed FDD#1 and FDD#2 work perfectly on BlueMSX now Smile


Hero (557)

IC's picture

20-09-2004, 22:21

just thrown trough the w3c html validator.. errors... errors... errors ;)

(that could mean 2 things: or is not valid html, or w3c does not validate it correctly.. hehe..)

By anonymous

incognito ergo sum (116)

anonymous's picture

20-09-2004, 22:31

The errors are related to the MathML...

By elements

Master (179)

elements's picture

21-09-2004, 07:51

it would be great if they giving support at the sunrise gamereader what will come soon!! is it possible?