On November 22nd we started the MSX Resource Center snowfall competition. Now, only six weeks later, our first challenge has come to an end. And once again, the MSX Community demonstrated that and why MSX is still alive. We received no less than 25 snowfall demo's, created by a wide range of developers coming from all over the world. All demo's have one thing in common: a snowfall-effect. Apart from that each demo has a different approach. Some are coded for minimal MSX1 configurations, while others need an MSX2 or even a turboR with 512kB RAM and a GFX9000 to run. Some contain 'just a snowfall effect', while others have complete intro's, scrollers or animations included. Some are even user-controllable. Watching the demo's really gave us a special feeling. It goes without saying that the developers had a lot of fun and inspiration creating these demo's. And that's what MSX is all about. We recommend every visitor of the MSX Resource Center to have a look at all Snowfall demo's and let us (and thus the developers!) know what you think.
For your convenience, here is the complete list of all 25 snowfall demo's:
- Created by: Nyyrikki
Programming language: Brainfuck
System requirements: MSX1
Received: 25-11-2003
Description: Snow falling in text mode
- Created by: Maso Jose (WYZ)
Programming language: Assembly
System requirements: MSX2
Received: 11-12-2003
Description: A screenshot of the MSX Resource Center (initial snowfall challenge post) and snow falling in front of it.
- Created by: Albert Beevendorp (BiFi)
Programming language: Assembly
System requirements: MSX1
Received: 12-12-2003
Description: Snow falling at random speeds, not in a straight line. It takes a while until the effect looks at its best
- Created by: JP Grobler
Programming language: Assembly
System requirements: MSX2
Received: 16-12-2003
Description: Snowfall, a scroller and a lot of ice-cold jokes ;)
- Created by: Sjoerd Mastijn (XL2S Entertainment)
Programming language: Assembly
System requirements: MSX2
Received: 18-12-2003
Description: Nice graphics, a nice snowfall effect and user controlleable windflow!
- Created by: Nyyrikki
Programming language: X-BASIC
System requirements: MSX1
Received: 19-12-2003
Description: Santa Claus is standing in the snow.
- Created by: Imanok
Programming language: NestorBASIC
System requirements: MSX2
Received: 21-12-2003
Description: A cool drawing and multiple layers of snow falling
Snowfall demo 08 - Christmas demo
- Created by: LarsThe18th
Programming language: BASIC
System requirements: MSX2
Recommended: MSX-Audio/MSX-MUSIC
Received: 23-12-2003
Description: Snow falling on a TV set, with several background songs and graphics
- Created by: Jussi Pitkänen
Programming language: Assembly
System requirements: MSX1
Received: 23-12-2003
- Created by: TAoA
Programming language: NestorBASIC
System requirements: MSX2
Received: 29-12-2003
Description: Huge snowflocks falling the wrong way, with a nervous background ;)
Snowfall demo 11 - Snowclimber (a game!)
- Created by: Vincent van Dam
Programming language: Assembly
System requirements: MSX1
Received: 31-12-2003
Description: Not a demo, but a 2-player game. Which penguin is first to reach the top of the mountain?
- Created by: Joram van Hartingsveldt
Programming language: BASIC
System requirements: MSX2
Recommended: Moonsound
Received: 03-01-2004
Description: Snow falling, accompanied by four Moonblaster Wave songs
- Created by: DarkStone
Programming language: BASIC
System requirements: MSX2
Recommended: Moonsound
Received: 03-01-2004
Description: A very nice drawing and (of course) some snow falling
Snowfall demo 14 - Merii Kurisumasu
- Created by: Alfonso D.C.
Programming language: Assembly
System requirements: MSX1
Received: 04-01-2004
Description: A nice logo and a cool snowfall effect
- Created by: Nyyrikki
Programming language: X-BASIC/NestorBASIC
System requirements: MSX1
Recommended: MSX2/MSX turboR/MSX-Audio/MSX-MUSIC
Received: 04-01-2004
Description: This demo works on MSX1, but looks better on MSX2. If you want stereo music, a turboR is needed.
- Created by: Benno van den Boogaard (Scarr)
Programming language: MSX-BASIC-KUN
System requirements: MSX2
Received: 05-01-2004
Description: You know those bulbs you have to shake to see some snow falling? Here's one of them for your MSX!
- Created by: Sjoerd Mastijn (XL2S Entertainment)
Programming language: BASIC
System requirements: MSX2
Received: 05-01-2004
Description: In the tradition of MCM/MCCM's 'Kort & Krachtig' series, Sjoerd created a snowfall effect in just one single line of MSX-BASIC commands
Snowfall demo 18 - Digital snow
- Created by: Infinite
Programming language: Assembly
System requirements: MSX2
Recommended: MSX-Audio/MSX-MUSIC/Moonsound
Received: 05-01-2004
Description: A plasma logo-intro, a great drawing, a huge scroller and a snowfall effect inside the snow-font!
- Created by: Maso Jose (WYZ)
Programming language: Assembly
System requirements: MSX1
Received: 05-01-2004
Description: A user-controlleable snowfall effect in just 3 kilobytes!
- Created by: TeddyWareZ
Programming language: Assembly
System requirements: MSX2
Recommended: MSX-Audio/MSX-MUSIC
Received: 05-01-2004
Description: An intro inspired by the Matrix, a nice drawing with a snowfall effect (spot the changes) and a scroller and a very special scroller as an ending
- Created by: David Heremans (turboR of Compjoetania TNG)
Programming language: Assembly
System requirements: MSX2
Received: 05-01-2004
Description: YASD stands for Yet Another Snow Demo. Two types of effects alternate in this demo, snowfall reflecting in water and snowfall sticking to text.
- Created by: Maarten van Strien (Wolf)
Programming language: BASIC
System requirements: MSX2
Received: 05-01-2004
Description: Behold the power of color cycles.
- Created by: Aurora
Programming language: C
System requirements: MSX2
Received: 05-01-2004
Description: It starts with a TV-like snow effect, but includes many extra's like (of course) a scroller
- Created by: Jan Lukens (Jalu)
Programming language: BASIC
System requirements: MSX2+
Recommended: MSX turboR
Received: 05-01-2004
Description: Using the SET SCROLL command to create the desired snowfall effect
- Created by: Patriek Lesparre (GuyveR800)
Programming language: Assembly
System requirements: MSX2/512kB RAM/GFX9000
Recommended: 7MHz/MSX turboR
Received: 05-01-2004
Description: A 360 degrees rotating mountain (digitized), large snowflakes and a huge sinus-scroller. Realtime decompression. For all the lucky owners of GFX9000 cards
Once again, we recommend downloading and trying them all. They are all worth watching, and the developers would love to hear what you think of them. The HiSpec demo is even worth considering to buy a GFX9000 at Sunrise. We will get back to you soon, to announce you which demo's have won which prizes. And of course, expect more MRC Challenges in the future. Will you join in next time as well?
Comments (19)
By Grauw
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