A new version of ExecROM has been released. New in this version:
- Support to set the Japanese Character set using the /J option. The /B option will be ignored in this mode. Now games like Final Zone and Young Sherlock can be played on western MSX models with the correct character set instead of the usual crippled text.
- Support for external palettes for MSX1 games, besides CoolColors.
If a file ROM_NAME.PLT is found, it will be loaded as a palette, so you can build a custom palette for every game. As a bonus there are a lot of classic 8-BIT system palettes bundled in the package. You can enjoy discovering what your favorite MSX1 game would look on Apple 2, Commodore 64, CGA, ZX-Spectrum and many more. There's also the original TMS9921 palette in the package, which will allow you to play the MSX1 games on a MSX2 or higher exactly as it was on the original MSX1. - Fixed the bug that caused data corruption when loading big XPC patches under MSX-DOS1. This solves the GRADIUS2.XPC problems many people reported.
This release was a joint effort of DJC (Japanese character set and external palette routine) and FRS (external palette routine, XPC bugfix and classic 8-BIT palettes).
Relevant link: ExecROM
Comments (10)
By hap
Paragon (2043)
05-04-2009, 01:33
By sd_snatcher
Prophet (3675)
05-04-2009, 04:28
By Manuel
Ascended (19688)
05-04-2009, 17:29
By sd_snatcher
Prophet (3675)
05-04-2009, 21:00
By muffie
Paladin (933)
05-04-2009, 21:21
By sd_snatcher
Prophet (3675)
07-04-2009, 00:19
By Manuel
Ascended (19688)
07-04-2009, 11:39
By muffie
Paladin (933)
07-04-2009, 13:11
By Fudeba
Expert (113)
08-04-2009, 16:00
By muffie
Paladin (933)
13-04-2009, 12:14