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fondacio's picture

fondacio's profile

Member for 19 years 40 weeks
Rank: Master
Points: 154

Personal information

Country
Netherlands

Skills

I can code for MSX in ASM, Pascal, C or BASIC
I can create music for MSX
I can create graphics for MSX

User statistics

Newsposts submitted
1
Forumposts posted
114
Forum topics started
3
Reactions posted
34

User activity

Most recent activity
14-10-2021, 17:27 - Maze of Galious walkthrough finished
27-08-2020, 22:57 - openMSX 16.0 released
30-05-2020, 23:44 - #GradiusDay
14-05-2020, 00:37 - Musical influences in MSX games topic
11-01-2020, 08:15 - YS1 Crash when opening chest (Oasis translation)
10-01-2020, 12:52 - MSX in space
21-03-2018, 12:47 - Wiki editing discussion
12-02-2018, 21:57 - Musical influences in MSX games topic
17-07-2017, 16:51 - Laydock 2 sucks!!
02-07-2016, 20:59 - MSX games with speech
19-04-2016, 19:39 - Contra, Mon Mon Monster and Tengoku Yoitoko actually developed by Bit²?
18-04-2016, 15:14 - Contra, Mon Mon Monster and Tengoku Yoitoko actually developed by Bit²?
12-03-2016, 12:40 - Impact to judge the Pimp my PSG music challenge
10-03-2016, 10:51 - Impact to judge the Pimp my PSG music challenge
10-03-2016, 00:26 - Impact to judge the Pimp my PSG music challenge
09-03-2016, 16:49 - Impact to judge the Pimp my PSG music challenge
11-09-2013, 14:47 - Yamaha MSX computers featured on The Register
11-03-2013, 01:10 - MSX "voice actor" ;-)
26-02-2013, 04:37 - SD Snatcher sound test
09-02-2013, 20:18 - YS I & II English PC versions headed to Steam
09-02-2013, 19:46 - YS I & II English PC versions headed to Steam
09-02-2013, 18:25 - YS I & II English PC versions headed to Steam
30-11-2012, 18:35 - MSX songs on piano...
03-09-2012, 01:00 - Musical influences in MSX games topic
17-08-2012, 02:15 - Games with no end
05-08-2012, 16:31 - MSX demos from the old hat
29-05-2012, 10:35 - Star Wars: The Attack to the Death Star announced
20-12-2011, 02:31 - MRC2k11 feedback topic
19-12-2011, 00:06 - MRC2k11 feedback topic
01-08-2010, 02:15 - MCM online - update
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